OpenGL-3.0.0.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Colors

Contents

Description

This module corresponds to section 2.14 (Colors and Coloring) of the OpenGL 2.1 specs.

Synopsis

Lighting

newtype Light Source

Constructors

Light GLsizei 

light :: Light -> StateVar Capability Source

maxLights :: GettableStateVar GLsizei Source

Lighting Parameter Specification

maxShininess :: GettableStateVar GLfloat Source

ambient :: Light -> StateVar (Color4 GLfloat) Source

diffuse :: Light -> StateVar (Color4 GLfloat) Source

maxSpotExponent :: GettableStateVar GLfloat Source

ColorMaterial

Flatshading

Color clamping