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AvogadroLibs
1.92.0
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The ArrowGeometry class is used to store sets of line strips. More...
#include <arrowgeometry.h>
Public Member Functions | |
| ArrowGeometry (const ArrowGeometry &other) | |
| ArrowGeometry & | operator= (ArrowGeometry) |
| void | accept (Visitor &) override |
| void | render (const Camera &camera) |
| Render the arrows. More... | |
| void | clear () |
| void | drawLine (const Vector3f &start, const Vector3f &end, double lineWidth) |
| void | drawCone (const Vector3f &base, const Vector3f &cap, double baseRadius, double) |
| Core::Array< std::pair< Vector3f, Vector3f > > | vertices () const |
| void | addSingleArrow (const Vector3f &pos1, const Vector3f &pos2) |
Public Member Functions inherited from Drawable | |
| Drawable (const Drawable &other) | |
| Drawable & | operator= (Drawable) |
| const GeometryNode * | parent () const |
| Get a pointer to the drawable object's parent. More... | |
| GeometryNode * | parent () |
| void | setVisible (bool visibility) |
| Set the visibility of the drawable object. More... | |
| bool | isVisible () const |
| Get the current visibility of the drawable. More... | |
| Identifier & | identifier () |
| const Identifier & | identifier () const |
| virtual std::multimap< float, Identifier > | hits (const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const |
| void | setRenderPass (RenderPass pass) |
| RenderPass | renderPass () const |
Static Public Attributes | |
| static const size_t | InvalidIndex |
Friends | |
| void | swap (ArrowGeometry &lhs, ArrowGeometry &rhs) |
Additional Inherited Members | |
Protected Member Functions inherited from Drawable | |
| void | setParent (GeometryNode *parent) |
| Set the parent node for the node. More... | |
Protected Attributes inherited from Drawable | |
| GeometryNode * | m_parent |
| bool | m_visible |
| RenderPass | m_renderPass |
| Identifier | m_identifier |
<avogadro/rendering/arrowgeometry.h>
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overridevirtual |
Accept a visit from our friendly visitor.
Reimplemented from Drawable.
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virtual |
| camera | The current camera to be used for rendering. |
Reimplemented from Drawable.
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virtual |
Clear the contents of the node.
Reimplemented from Drawable.
| void addSingleArrow | ( | const Vector3f & | pos1, |
| const Vector3f & | pos2 | ||
| ) |
Add a single arrow object.
| pos1 | The start coordinate of the arrow. |
| pos2 | The end coordinate of the arrow. |
| lineWidth | The width of the line strip. |
| Core::Array<std::pair<Vector3f, Vector3f> > vertices | ( | ) | const |
The vertex array.
1.8.16