#include <paec.h>
Public Member Functions |
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| | PAec (int _clock=8000, int _sampletime=30) |
| | Create a new canceler.
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| | ~PAec () |
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| void | Send (BYTE *buffer, unsigned &length) |
| | @name Basic operations
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| void | Receive (BYTE *buffer, unsigned &length) |
| | Playing Channel Should be called after decoding and prior to playing.
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| virtual | ~PObject () |
| virtual PObject * | Clone () const |
| | Create a copy of the class on the heap.
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| virtual PINDEX | HashFunction () const |
| | This function yields a hash value required by the PDictionary class.
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| virtual Comparison | Compare (const PObject &obj) const |
| | Compare the two objects and return their relative rank.
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| virtual Comparison | CompareObjectMemoryDirect (const PObject &obj) const |
| | Determine the byte wise comparison of two objects.
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| bool | operator== (const PObject &obj) const |
| | Compare the two objects.
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| bool | operator!= (const PObject &obj) const |
| | Compare the two objects.
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| bool | operator< (const PObject &obj) const |
| | Compare the two objects.
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| bool | operator> (const PObject &obj) const |
| | Compare the two objects.
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| bool | operator<= (const PObject &obj) const |
| | Compare the two objects.
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| bool | operator>= (const PObject &obj) const |
| | Compare the two objects.
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| virtual const char * | GetClass (unsigned ancestor=0) const |
| | Get the current dynamic type of the object instance.
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| PBoolean | IsClass (const char *cls) const |
| virtual PBoolean | InternalIsDescendant (const char *clsName) const |
| | Determine if the dynamic type of the current instance is a descendent of the specified class.
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| virtual void | PrintOn (ostream &strm) const |
| | Output the contents of the object to the stream.
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| virtual void | ReadFrom (istream &strm) |
| | Input the contents of the object from the stream.
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Constructor & Destructor Documentation
| PAec::PAec |
( |
int |
_clock = 8000, |
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|
int |
_sampletime = 30 |
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) |
| |
Member Function Documentation
| void PAec::Receive |
( |
BYTE * |
buffer, |
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|
unsigned & |
length |
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) |
| |
Playing Channel Should be called after decoding and prior to playing.
| void PAec::Send |
( |
BYTE * |
buffer, |
|
|
unsigned & |
length |
|
) |
| |
@name Basic operations
Recording Channel. Should be called prior to encoding audio
Member Data Documentation
| SpeexEchoState* PAec::echoState |
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protected |
| SpeexPreprocessState* PAec::preprocessState |
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protected |
| ReceiveTimeQueue PAec::rectime |
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protected |
The documentation for this class was generated from the following file: