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GstGLContext * gst_gl_context_new_wrapped (GstGLDisplay *display,guintptr handle,GstGLPlatform context_type,GstGLAPI available_apis);
gboolean gst_gl_context_create (GstGLContext *context,GstGLContext *other_context,GError **error);
gboolean gst_gl_context_activate (GstGLContext *context,gboolean activate);
gpointer gst_gl_context_default_get_proc_address (GstGLAPI gl_api,const gchar *name);
gpointer gst_gl_context_get_proc_address (GstGLContext *context,const gchar *name);
gpointer gst_gl_context_get_proc_address_with_platform (GstGLPlatform context_type,GstGLAPI gl_api,const gchar *name);
gboolean gst_gl_context_set_window (GstGLContext *context,GstGLWindow *window);
void gst_gl_context_thread_add (GstGLContext *context,GstGLContextThreadFunc func,gpointer data);
GstGLPlatform
gst_gl_context_get_gl_platform (GstGLContext *context);
guintptr
gst_gl_context_get_current_gl_context (GstGLPlatform context_type);
GstGLAPI gst_gl_context_get_current_gl_api (GstGLPlatform platform,guint *major,guint *minor);
gboolean gst_gl_context_can_share (GstGLContext *context,GstGLContext *other_context);
void gst_gl_context_set_shared_with (GstGLContext *context,GstGLContext *share);
gboolean gst_gl_context_check_feature (GstGLContext *context,const gchar *feature);
gboolean gst_gl_context_check_gl_version (GstGLContext *context,GstGLAPI api,gint maj,gint min);
void gst_gl_context_get_gl_version (GstGLContext *context,gint *maj,gint *min);
gboolean gst_gl_context_fill_info (GstGLContext *context,GError **error);