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Regina Calculation Engine
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Deals with components of the boundary of a 4-manifold triangulation. More...
#include <vector>#include "regina-core.h"#include "output.h"#include "generic/alias/face.h"#include "utilities/nmarkedvector.h"#include <boost/noncopyable.hpp>#include "dim4/dim4vertex.h"Classes | |
| class | regina::Component< dim > |
| A connected component of a dim-manifold triangulation. More... | |
| class | regina::Triangulation< dim > |
| A dim-dimensional triangulation, built by gluing together dim-dimensional simplices along their (dim-1)-dimensional facets. More... | |
| class | regina::Face< dim, subdim > |
| Represents a subdim-face in the skeleton of a dim-dimensional triangulation. More... | |
| class | regina::Dim4BoundaryComponent |
| Represents a component of the boundary of a 4-manifold triangulation. More... | |
Namespaces | |
| regina | |
| Contains the entire Regina calculation engine. | |
Typedefs | |
| typedef Component< 4 > | regina::Dim4Component |
| A convenience typedef for Component<4>. More... | |
| typedef Face< 4, 3 > | regina::Dim4Tetrahedron |
| A convenience typedef for Face<4, 3>. More... | |
| typedef Face< 4, 2 > | regina::Dim4Triangle |
| A convenience typedef for Face<4, 2>. More... | |
| typedef Face< 4, 1 > | regina::Dim4Edge |
| A convenience typedef for Face<4, 1>. More... | |
| typedef Face< 4, 0 > | regina::Dim4Vertex |
| A convenience typedef for Face<4, 0>. More... | |
Deals with components of the boundary of a 4-manifold triangulation.