scene

axes: Bounding Box with axes ticks and labels

camera: Projection management classes

core: Base class of the scene nodes

cutplane: Cutting plane primitive

event: Scene event system

function: OpenGL shader functions

interaction: User interaction implementation

primitives: Base rendering primitives

text: Text field rendering primitives

transform: Transformation matrix system

utils: Miscellaneous

viewport: Root of a scene tree

window: On-screen window