110 double z, ax, z_h, z_l, p_h, p_l;
118 ix = hx & 0x7fffffff;
119 iy = hy & 0x7fffffff;
126 if (ix > 0x7ff00000 || ((ix == 0x7ff00000) && (lx != 0)) ||
127 iy > 0x7ff00000 || ((iy == 0x7ff00000) && (ly != 0)))
137 if (iy >= 0x43400000)
139 else if (iy >= 0x3ff00000) {
140 k = (iy >> 20) - 0x3ff;
143 if ((j << (52 - k)) == ly)
144 yisint = 2 - (j & 1);
145 }
else if (ly == 0) {
147 if ((j << (20 - k)) == iy)
148 yisint = 2 - (j & 1);
155 if (iy == 0x7ff00000) {
156 if (((ix - 0x3ff00000) | lx) == 0)
158 else if (ix >= 0x3ff00000)
159 return (hy >= 0) ? y :
zero;
161 return (hy < 0) ? -y :
zero;
163 if (iy == 0x3ff00000) {
169 if (hy == 0x40000000)
171 if (hy == 0x3fe00000) {
180 if (ix == 0x7ff00000 || ix == 0 || ix == 0x3ff00000) {
185 if (((ix - 0x3ff00000) | yisint) == 0) {
186 z = (z -
z) / (z - z);
187 }
else if (yisint == 1)
195 if (((((
u_int32_t) hx >> 31) - 1) | yisint) == 0)
196 return (x - x) / (x -
x);
199 if (iy > 0x41e00000) {
200 if (iy > 0x43f00000) {
201 if (ix <= 0x3fefffff)
203 if (ix >= 0x3ff00000)
214 w = (t *
t) * (0.5 - t * (0.3333333333333333333333 - t * 0.25));
221 double s2, s_h, s_l, t_h, t_l;
224 if (ix < 0x00100000) {
229 n += ((ix) >> 20) - 0x3ff;
235 else if (j < 0xBB67A)
246 v =
one / (ax + bp[k]);
253 ((ix >> 1) | 0x20000000) + 0x00080000 + (k << 18));
254 t_l = ax - (t_h - bp[k]);
255 s_l = v * ((u - s_h * t_h) - s_h * t_l);
261 s2 * (
L4 + s2 * (
L5 + s2 *
L6)))));
262 r += s_l * (s_h +
s);
266 t_l = r - ((t_h - 3.0) - s2);
269 v = s_l * t_h + t_l *
s;
278 t1 = (((z_h + z_l) +
dp_h[k]) +
t);
280 t2 = z_l - (((t1 -
t) -
dp_h[k]) - z_h);
284 if (((((
u_int32_t) hx >> 31) - 1) | (yisint - 1)) == 0)
290 p_l = (y -
y1) * t1 + y * t2;
294 if (j >= 0x40900000) {
295 if (((j - 0x40900000) | i) != 0)
298 if (p_l +
ovt > z - p_h)
301 }
else if ((j & 0x7fffffff) >= 0x4090cc00) {
302 if (((j - 0xc090cc00) | i) != 0)
303 return s * tiny *
tiny;
306 return s * tiny *
tiny;
313 k = (i >> 20) - 0x3ff;
315 if (i > 0x3fe00000) {
316 n = j + (0x00100000 >> (k + 1));
317 k = ((n & 0x7fffffff) >> 20) - 0x3ff;
320 n = ((n & 0x000fffff) | 0x00100000) >> (20 - k);
328 v = (p_l - (t - p_h)) *
lg2 + t *
lg2_l;
332 t1 = z - t * (
P1 + t * (
P2 + t * (
P3 + t * (
P4 + t *
P5))));
333 r = (z *
t1) / (t1 -
two) - (w + z *
w);
#define GET_HIGH_WORD(i, d)
GLdouble GLdouble GLdouble r
GLint GLint GLint GLint GLint x
#define SET_HIGH_WORD(d, v)
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
GLint GLint GLint GLint GLint GLint y
#define SET_LOW_WORD(d, v)
#define EXTRACT_WORDS(ix0, ix1, d)
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
GLubyte GLubyte GLubyte GLubyte w
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)