29 #ifndef vtkOpenGLContextDevice2D_h 30 #define vtkOpenGLContextDevice2D_h 57 virtual void DrawPoly(
float *
f,
int n,
unsigned char *colors = 0,
65 virtual void DrawLines(
float *
f,
int n,
unsigned char *colors = 0,
84 unsigned char* colors = 0,
int nc_comps = 0);
95 unsigned char *colors = 0,
int nc_comps = 0);
108 virtual
void DrawQuad(
float *
points,
int n);
111 virtual
void DrawQuadStrip(
float *points,
int n);
114 virtual
void DrawPolygon(
float *,
int);
123 virtual
void DrawEllipseWedge(
float x,
float y,
float outRx,
float outRy,
132 virtual
void DrawEllipticArc(
float x,
float y,
float rX,
float rY,
133 float startAngle,
float stopAngle);
148 virtual
void ComputeStringBounds(const
vtkStdString &
string,
170 virtual
void DrawMathTextString(
float point[2], const
vtkStdString &
string);
182 virtual
void SetColor4(
unsigned char color[4]);
185 virtual
void SetColor(
unsigned char color[3]);
188 virtual
void SetTexture(
vtkImageData* image,
int properties = 0);
191 virtual
void SetPointSize(
float size);
194 virtual
void SetLineWidth(
float width);
197 virtual
void SetLineType(
int type);
209 virtual
void PushMatrix();
212 virtual
void PopMatrix();
216 virtual
void SetClipping(
int *x);
219 virtual
void EnableClipping(
bool enable);
236 virtual
void BufferIdModeEnd();
241 bool SetStringRendererToFreeType();
245 bool SetStringRendererToQt();
259 virtual
void ReleaseGraphicsResources(
vtkWindow *window);
264 virtual ~vtkOpenGLContextDevice2D();
271 int GetNumberOfArcIterations(
float rX,
299 vtkOpenGLRenderWindow* RenderWindow;
302 vtkOpenGLContextDevice2D(const vtkOpenGLContextDevice2D &);
303 void operator=(const vtkOpenGLContextDevice2D &);
312 vtkImageData *GetMarker(
int shape,
int size,
bool highlight);
314 class vtkMarkerCacheObject
321 return this->Key ==
key;
325 std::list<vtkMarkerCacheObject> MarkerCache;
326 int MaximumMarkerCacheSize;
336 #endif //vtkOpenGLContextDevice2D_h
Wrapper around std::string to keep symbols short.
GLuint GLuint GLsizei GLenum type
GLenum GLsizei GLenum GLenum const GLvoid * image
abstract specification for Viewports
GLenum GLenum GLenum GLenum GLenum scale
#define vtkGetMacro(name, type)
Class for drawing 2D primitives using OpenGL 1.1+.
abstract specification for renderers
static vtkContextDevice2D * New()
virtual void DrawPoints(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0)
uses Qt to render the supplied text to an image.
GLint GLint GLsizei GLsizei height
window superclass for vtkRenderWindow
GLint GLint GLint GLint GLint x
#define VTKRENDERINGCONTEXTOPENGL_EXPORT
virtual void DrawPoly(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
a simple class to control print indentation
topologically and geometrically regular array of data
GLint GLint GLsizei width
Abstract class for drawing 2D primitives.
Interface class for querying and using OpenGL extensions.
#define vtkGetObjectMacro(name, type)
2D array of ids, used for picking.
GLsizei const GLfloat * points
virtual void PrintSelf(ostream &os, vtkIndent indent)
VTKCOMMONCORE_EXPORT bool operator==(const vtkUnicodeString &lhs, const vtkUnicodeString &rhs)
represent and manipulate 3x3 transformation matrices
virtual void DrawLines(float *f, int n, unsigned char *colors=0, int nc_comps=0)=0
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
String class that stores Unicode text.
#define vtkSetMacro(name, type)