public class Cylinder extends Quadric
drawStyle, normals, orientation, textureFlag| Constructor | Description |
|---|---|
Cylinder() |
Constructor for Cylinder.
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| Modifier and Type | Method | Description |
|---|---|---|
void |
draw(float baseRadius,
float topRadius,
float height,
int slices,
int stacks) |
draws a cylinder oriented along the z axis.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcos, getDrawStyle, getNormals, getOrientation, getTextureFlag, normal3f, setDrawStyle, setNormals, setOrientation, setTextureFlag, sin, TXTR_COORDpublic void draw(float baseRadius,
float topRadius,
float height,
int slices,
int stacks)
baseRadius - Specifies the radius of the cylinder at z = 0.topRadius - Specifies the radius of the cylinder at z = height.height - Specifies the height of the cylinder.slices - Specifies the number of subdivisions around the z axis.stacks - Specifies the number of subdivisions along the z axis.Copyright © 2002-2009 lwjgl.org. All Rights Reserved.