/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2018 CERN
 * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#ifndef __SHAPE_ARC_H
#define __SHAPE_ARC_H

#include <geometry/shape.h>
#include <geometry/seg.h>

class SHAPE_LINE_CHAIN;

class SHAPE_ARC : public SHAPE
{
public:
    SHAPE_ARC() :
        SHAPE( SH_ARC ), m_width( 0 ) {};

    SHAPE_ARC( const VECTOR2I& aArcCenter, const VECTOR2I& aArcStartPoint,
               double aCenterAngle, int aWidth = 0 ) :
        SHAPE( SH_ARC ), m_p0( aArcStartPoint ), m_pc( aArcCenter ), m_centralAngle( aCenterAngle ),
        m_width( aWidth )
    {
    }

    SHAPE_ARC( const SHAPE_ARC& aOther )
        : SHAPE( SH_ARC )
    {
        m_p0 = aOther.m_p0;
        m_pc = aOther.m_pc;
        m_centralAngle = aOther.m_centralAngle;
        m_width = aOther.m_width;
    }

    ~SHAPE_ARC() {}

    SHAPE* Clone() const override
    {
        return new SHAPE_ARC( *this );
    }

    const VECTOR2I& GetP0() const { return m_p0; }
    const VECTOR2I GetP1() const;
    const VECTOR2I& GetCenter() const { return m_pc; }

    const BOX2I BBox( int aClearance = 0 ) const override;

    bool Collide( const SEG& aSeg, int aClearance = 0 ) const override;
    bool Collide( const VECTOR2I& aP, int aClearance = 0 ) const override;

    void SetWidth( int aWidth )
    {
        m_width = aWidth;
    }

    int GetWidth() const
    {
        return m_width;
    }

    bool IsSolid() const override
    {
        return true;
    }

    void Move( const VECTOR2I& aVector ) override
    {
        m_p0 += aVector;
        m_pc += aVector;
    }

    int GetRadius() const;

    SEG GetChord() const
    {
        return SEG( m_p0, GetP1() );
    }

    double  GetCentralAngle() const;
    double  GetStartAngle() const;
    double  GetEndAngle() const;

/*
    bool ConstructFromCorners( VECTOR2I aP0, VECTOR2I aP1, double aCenterAngle );
    bool ConstructFromCircle( VECTOR2I aP0, double aRadius );

    bool ConstructFromCenterAndAngles( VECTOR2I aCenter, double aRadius, double aStartAngle, double aCenterAngle );

    bool ConstructFromCornerAndAngles( VECTOR2I aP0,
            double aStartAngle,
            double aCenterAngle,
            double aRadius );
*/
    const SHAPE_LINE_CHAIN ConvertToPolyline( double aAccuracy = 0.02f ) const;

private:

    bool ccw( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I& aC ) const
    {
        return (ecoord) ( aC.y - aA.y ) * ( aB.x - aA.x ) >
               (ecoord) ( aB.y - aA.y ) * ( aC.x - aA.x );
    }


    VECTOR2I m_p0, m_pc;
    double m_centralAngle;

    int m_width;
};

#endif
