## 3. Instances

You can make an instance of a class with `MAKE-INSTANCE`. It's similar to the `MAKE-x` functions defined by `DEFSTRUCT` but lets you pass the class to instantiate as an argument:

> `

>     (MAKE-INSTANCE class {initarg value}*)

> `

Instead of the class object itself, you can use its name. For example:

> `

>     (make-instance 'person :age 100)

> `

This person object would have age `100` and name `BILL`, the default.

It's often a good idea to define your own constructor functions, rather than call `MAKE-INSTANCE` directly, because you can hide implementation details and don't have to use keyword parameters for everything. For instance, you might want to define

> `

>     (defun make-person (name age)
>       (make-instance 'person :name name :age age))

> `

if you wanted the name and age to be required, positional parameters, rather than keyword parameters.

The accessor functions can be used to get and set slot values:

> `

>     <cl> (setq p1 (make-instance 'person :name 'jill :age 100))
>     #<person @ #x7bf826>

>     <cl> (person-name p1)
>     jill

>     <cl> (person-age p1)
>     100

>     <cl> (setf (person-age p1) 101)
>     101

>     <cl> (person-age p1)
>     101

> `

Note that when you use `DEFCLASS`, the instances are printed using the `#<...>` notation, rather than as `#s(person :name jill :age 100)` . But you can change the way instances are printed by defining methods on the generic function `PRINT-OBJECT`.

Slots can also be accessed by name using `(SLOT-VALUE instance slot-name)`:

> `

>     <cl> (slot-value p1 'name)
>     jill

>     <cl> (setf (slot-value p1 'name) 'jillian)
>     jillian

>     <cl> (person-name p1)
>     jillian

> `

You can find out various things about an instance by calling `DESCRIBE`:

> `

>     <cl> (describe p1)
>     #<person @ #x7bf826> is an instance
>      of class #<clos:standard-class person @ #x7ad8ae>:
>     The following slots have :INSTANCE allocation:
>     age     101
>     name    jillian

> `